The Vendor is required to provide skilled entities interested in developing a comprehensive, interactive stalking simulation designed to enhance the investigative skills of law enforcement when handling stalking cases.
- Provide complete design, development, and delivery of simulation-based training that meets the following:
1. Research and Design:
• Review current literature on stalking behaviors, existing case studies, and relevant laws.
• Consult with gender-based violence and stalking experts, as well as law enforcement, to gather insights on common challenges and best practices.
• Create detailed storyboards outlining each scenario, including dialogue, scripts, decision trees, and outcome pathways.
• Collaborate with content experts as needed for accuracy.
• Develop realistic, engaging storylines incorporating elements of stalking cases, such as risk assessments and suspect behaviors.
• The simulation should incorporate virtual labs, micro learning, and case studies but should not be limited to these elements.
• Enhance user engagement by incorporating high-quality visuals, audio recordings, and interactive elements, such as clickable hotspots and drag-and-drop activities.
2. Simulation development and functionality:
• Include up to three interactive scenarios involving different stalking contexts (e.g., cyberstalking, intimate partner stalking, stranger stalking).
• The learner should be able to observe verbal and non-verbal cues from the character(s) that reflect the real-world behavior of victims, suspects, and witnesses.
• Dialogue with characters should reflect common behaviors and potential challenges learners could face.
• The complexity should be manageable for the learner.
• Most of the conversation between the characters should follow a predetermined branching script with multiple response options to ensure control over learning outcomes and consistency.
• The simulation should allow the learner to build rapport with characters, assess risk, complete a sharp risk assessment as needed, identify stalking behaviors, review and identify evidence, and write a police report.
• Build branching decision pathways where each choice leads to logical and differentiated outcomes.
3. Simulation summary
• The simulation must include a comprehensive feature that captures and consolidates critical information gathered throughout the module.
• This feature will document the following elements: identifying information for the victim, stalker, and witness (if applicable); key details and evidence collected from all interviews conducted within the simulation; vital evidence assessed during the investigation scenarios; and any additional important notes or key points relevant to the case.
• At the end of the simulation, this collected data must be compiled into a consolidated summary document.
• The learner must then be routed to the next section of the simulation, which includes a summary document and a section where they can write their report.
• The document should be formatted for easy downloading and saving.
4. Integration with training curriculum:
• align simulation content with course one: fundamentals of stalking and course two: stalking investigation and report writing.
• Coordinate with agency subject matter experts to ensure legal accuracy and instructional consistency.
5. Trauma-informed elements:
• The trauma-informed elements that should be embedded into the training are validating the victim’s experience, recognizing signs of trauma, empowering the victim, avoiding re-traumatization, creating a safe and respected environment, and collaborating with care agencies.
• Shifting the focus from “what’s wrong with you?” to “what happened to you?”
• Learners should learn to be strategic, controlled, and investigative while remaining professional when speaking with suspects and recognizing when suspects are attempting to manipulate them.
6. 3d-realism and animation requirements:
• The simulation must utilize 3d character animation with mid-to-high levels of emotional and behavioral realism.
• Realism should be appropriate for law enforcement training, not overly cartoonish, and as close to photorealistic as the budget will allow.
• Character behavior and dialogue:
• Characters must demonstrate appropriate behavioral variation, including emotional responses and adaptive behavior based on learner decisions.
• Victim characters should present common real-world emotions and behaviors such as anxiety, being guarded, crying, frustration, fear, etc.
• Suspect characters should present common real-world behaviors, such as denial, minimization, deflection, or rationalization.
• Witnesses/bystander characters should offer varied levels of cooperation and provide useful but incomplete information requiring appropriate follow-up.
• Visual and verbal expression:
• Include character animations that reflect natural movement, gestures, posture shifts, and facial expressions.
• Voiceovers must reflect authentic tone, cadence, and emotional state relevant to the situation.
• Animation must include general mouth movement and emotional timing.
• Perfect matching lip-syncing is not required.
• Visuals must display basic animated actions, such as handing over evidence, shifting body position, or looking away, when appropriate.
• Visuals must show non-verbal cues such as averting eye contact, fidgeting, smirking, etc.
• Interactive adaptability:
• Character responses must change based on user input, including verbal and nonverbal adjustments.
• Design must support branching pathways and evolving case conditions based on investigative choices.
• The user experience must simulate real-time interaction, where tone, questioning style, and attention to detail affect scenario outcomes.
7. Report writing component:
• The simulation must include an integrated report-writing component.
• The format must resemble a state law enforcement incident report document.
• Design a report writing module or interface embedded in the simulation that will be accessible after the learner has completed the scenario-based portion of the simulation.
• Ensure learners can select, summarize, or input case details from the scenario (character statements, observed suspect and victim behaviors, collected evidence, and any other material necessary to the investigation).
• Align elements of the report with state standards.
• Learners should be able to export or save a version of the report writing once completed.
8. Quality assurance and testing:
• Develop a testing plan with clear criteria for evaluating the simulation’s performance.
9. Delivery and support:
• Regular check-ins with the project team to review progress and provide feedback on complete components.
• Offer technical support for any issues that arise during the initial implementation and provide 90 days of post-support.
10. Requirements and expectations:
• Realism and animation are non-negotiable.
• Vendors must have the capacity to produce professional-grade animation and audio integration.
• Characters must display adaptive behaviors, verbal and nonverbal, that are tied to the learners' actions.
- Contract Period/Term: 1 year
- Pre-Bid Conference (optional) Date: July 10, 2025
- Questions/Inquires Deadline: July 17, 2025
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